This quick Julia programming language guide is a condensed code and syntax reference to the Julia 1.x programming language, updated with the latest features of the Julia APIs, libraries, and packages. It presents the essential Julia syntax in a well-organized format that can be used as a handy reference.
This book provides an introduction that reveals basic Julia structures and syntax; discusses data types, control flow, functions, input/output, exceptions, metaprogramming, performance, and more. Additionally, you'll learn to interface Julia with other programming languages such as R for statistics or Python. You will learn how to use Julia packages for data analysis, numerical optimization and symbolic computation, and how to disseminate your results in dynamic documents or interactive web pages.
In this book, the focus is on providing important information as quickly as possible. It is packed with useful information and is a must-have for any Julia programmer.
What You Will Learn Set up the software needed to run Julia and your first Hello World exampleWork with types and the different containers that Julia makes available for rapid application developmentUse vectorized, classical loop-based code, logical operators, and blocksExplore Julia functions by looking at arguments, return values, polymorphism, parameters, anonymous functions, and broadcastsBuild custom structures in JuliaInterface Julia with other languages such as C/C++, Python, and RProgram a richer API, modifying the code before it is executed using expressions, symbols, macros, quote blocks, and moreMaximize your code's performance
Who This Book Is For
Experienced programmers new to Julia, as well as existing Julia coders new to the now stable Julia version 1.0 release.
Get a practical, hands-on introduction to the Haskell language, its libraries and environment, and to the functional programming paradigm that is fast growing in importance in the software industry. This book contains excellent coverage of the Haskell ecosystem and supporting tools, include Cabal and Stack for managing projects, HUnit and QuickCheck for software testing, the Spock framework for developing web applications, Persistent and Esqueleto for database access, and parallel and distributed programming libraries.You'll see how functional programming is gathering momentum, allowing you to express yourself in a more concise way, reducing boilerplate, and increasing the safety of your code. Haskell is an elegant and noise-free pure functional language with a long history, having a huge number of library contributors and an active community. This makes Haskell the best tool for both learning and applying functional programming, and Practical Haskell takes advantage of this to show off the language and what it can do.What You Will Learn
Get started programming with Haskell
Examine the different parts of the language
Gain an overview of the most important libraries and tools in the Haskell ecosystem
Apply functional patterns in real-world scenarios
Understand monads and monad transformers
Proficiently use laziness and resource management
Who This Book Is ForExperienced programmers who may be new to the Haskell programming language. However, some prior exposure to Haskell is recommended.
Begin your programming journey with C++ , starting with the basics and progressing through step-by-step examples that will help you become a proficient C++ programmer. This book includes new features from the C++20 standard such as modules, concepts, ranges, and the spaceship operator. All you need are Beginning C++20 and any recent C++ compiler and you'll soon be writing real C++ programs. There is no assumption of prior programming knowledge.
All language concepts that are explained in the book are illustrated with working program examples, and all chapters include exercises for you to test and practice your knowledge. Free source code downloads are provided for all examples from the text and solutions to the exercises.
This latest edition has been fully updated to the latest version of the language, C++20, and to all conventions and best practices of modern C++. Beginning C++20 also introduces the elements of the C++ Standard Library that provide essential support for the C++20 language.
What You Will LearnBegin programming with the C++20 standardCarry out modular programming in C++Work with arrays and loops, pointers and references, strings, and moreWrite your own functions, types, and operatorsDiscover the essentials of object-oriented programmingUse overloading, inheritance, virtual functions, and polymorphismWrite generic function and class templates, and make them safer using concepts Learn the ins and outs of containers, algorithms, and rangesUse auto type declarations, exceptions, move semantics, lambda expressions, and much more
Who This Book Is For
Programmers new to C++ and those who may be looking for a refresh primer on C++ in general.
Build and deploy your Java-based Android apps using the popular and efficient Android Studio 4 suite of tools, an integrated development environment (IDE) for today's Android developers. With this book, you'll learn the latest and most productive tools in the Android tools ecosystem, ensuring quick Android app development and minimal effort on your part.
Among these tools, you'll use the new Android Studio 4 features, including an upgraded CPU profiler UI, a new build speed window, the multi-preview feature, and the live layout inspector.
After reading and using this book, you'll be able to efficiently build complete Java-based Android apps that run on any Android smartphone, tablet, smart watch and more. You'll also be able to publish those apps and sell them online and in the Google Play store.
What You Will Learn
Use Android Studio 4 to quickly and confidently build your first Android apps Build an Android user interface using activities and layouts, event handling, images, menus, and the action bar Work with new tools in Android Studio 4: Jetpack compose support, a smart editor for ProGuard rules, a new motion layout editor, a new Android Gradle plugin, and a fragment wizard with new fragment templates Integrate data with data persistence Access the cloud
Who This Book Is For
Those who may be new to Android Studio 4 or Android Studio in general. You may or may not be new to Android development. Some prior experience with Java is recommended.
Come on a tour of "modern" CSS in 2020. This example-driven book demonstrates the concepts by showing code examples, screenshots, and diagrams to help clearly communicate the information.
You'll start with the very basics of CSS: box model, colors, selectors and combinators, and specificity. Then gradually move through more intermediate topics - styling text, positioning, Z-index and stacking contexts, gradients, borders, and then to more advanced topics such as transforms, transitions, animations, flexbox, and CSS grid. Some features are only available in modern browsers (Chrome, Edge, Safari, and Firefox), but information about IE11 compatibility is included where possible.
There is a lot of discussion about how hard CSS is, and how intimidated some people are by it, but it doesn't have to be this way. Modern CSS uses a logical and understandable approach to break down and clearly explain the ins and outs of CSS.
What You'll Learn
Work with the syntax of CSS selectors and calculate specificity
Use styling techniques, fonts and text stylingReview custom properties (variables)Explore the different ways an element can be transformedUse animating elements with CSS transitions Position elements using Flexbox layout Understand the basics of responsive design
Who This Book Is ForAnyone who has some experience with HTML, and some CSS, but might not be familiar with some of the newer concepts like flexbox or grid. Also, those looking for a refresher in those areas.
Clone repositories, install dependencies and deploy on Netlify
Configure Netlify Identity and Git GatewayUse Netlify CMS Content ManagerSource blog data using Gatsby pluginManage dynamic page reactions using Gatsby Node APIsWork with pagination, content and menusCustomize Netlify CMS
Now in its 8th edition, Pro ASP.NET Core has been thoroughly updated for ASP.NET Core 3 and online for ASP.NET Core 5 and .NET 5.0. This comprehensive, full-color guide is the only book you need to learn ASP.NET Core development.
Professional developers get ready to produce leaner applications for the ASP.NET Core platform. This edition puts ASP.NET Core 3 into context, and takes a deep dive into the tools and techniques required to build modern, extensible web applications. New features and capabilities such as MVC 3, Razor Pages, Blazor Server, and Blazor WebAssembly are covered, along with demonstrations of how they can be applied in practice.
Following the same popular format and style found in previous editions, author Adam Freeman explains how to get the most out of ASP.NET Core 3. Starting with the nuts-and-bolts topics, he teaches readers about middleware components, built-in services, request model binding, and more. Moving along, he introduces increasingly more complex topics and advanced features, including endpoint routing and dependency injection.
Written for professionals wanting to incorporate the latest functionality of ASP.NET Core 3 into their projects, this book also serves as a complete reference on ASP.NET Core. Beginners with some background in Microsoft web development will also greatly benefit from the in-depth coverage provided throughout.
What You Will Learn:
Build a solid foundation and skill set for working with the entire ASP.NET Core platformApply ASP.NET Core 3 and ASP.NET Core 5 features in your developer environment; plentiful reusable templatesSee how to create RESTful web services, web applications, and client-side applicationsLeverage existing knowledge to efficiently get up and running with new programming models
Adam Freeman is an experienced IT professional who has held senior positions in a range of companies, most recently serving as chief technology officer and chief operating officer of a global bank. Now retired, he spends his time writing and long-distance running.
"The Rolls-Royce of ASP.NET books, (or if you're American, the Cadillac). Very thorough!"
Les Jackson, MCSD, DotNet Playbook
"The author's instruction is direct, easy to understand and supplemented with clear code examples... Whether you are a beginner learning ASP.NET Core 3.1 app development, or an experienced professional ready to master advanced concepts, I consider this book a 'must have' for you!"
Jeremy Likness, Senior Program Manager, Microsoft
"...the best single resource for teaching MVC web apps using ASP.NET. " Charles Carter, MSCS, MSwE, JD, Cloud Application Development Instructor, Microsoft Software and Systems Academy
Harness the power of Quarkus, the supersonic subatomic cloud-native Java platform from Red Hat. This book covers everything you need to know to get started with the platform, which has been engineered from the ground up for superior performance and cloud-native deployment.
You'll start with an overview of the Quarkus framework and its features. Next, you'll dive into building your first microservice using Quarkus, including the use of JAX-RS, Swagger, Microprofile, REST, reactive programming, and more. You'll see how to seamlessly add Quarkus to existing Spring framework projects. The book continues with a dive into the dependency injection pattern and how Quarkus supports it, working with annotations and facilities from both Jakarta EE CDI and the Spring framework. You'll also learn about dockerization and serverless technologies to deploy your microservice.
Next you'll cover how data access works in Quarkus with Hibernate, JPA, Spring Boot, MongoDB, and more. This will also give you an eye for efficiency with reactive SQL, microservices, and many more reactive components. You'll also see tips and tricks not available in the official documentation for Quarkus.
Lastly, you'll test and secure Quarkus-based code and use different deployment scenarios to package and deploy your Quarkus-based microservice for the cloud, using Amazon Web Services as a focus. After reading and using Beginning Quarkus Framework, you'll have the essentials to build and deploy cloud-native microservices and full-fledged applications. Author Tayo Koleoso goes to great lengths to ensure this book has up to date material including brand new and some unreleased features!
What You Will Learn
Build and deploy cloud-native Java applications with Quarkus Create Java-based microservices Integrate existing technologies such as the Spring framework and vanilla Java EE into the Quarkus framework Work with the Quarkus data layer on persistence with SQL, reactive SQL, and NoSQL Test code in Quarkus with the latest versions of JUnit and Testcontainers Secure your microservices with JWT and other technologies Package your microservices with Docker containers and GraalVM native image toolingTips and techniques you won't find in the official Quarkus documentation
Who This Book Is For
Intermediate Java developers familiar with microservices, the cloud in general, and REST web services, but interested in modern approaches.
Prepare for the CompTIA Security+ certification exam that covers the skills required to perform core security functions and pursue a career in IT. You will learn the basic principles of network security.
Computer network vulnerabilities and threats are covered and you will learn how to safeguard computer networks. Network security planning, technology, and organization are discussed along with associated legal and ethical issues. Lesson objectives and instruction succinctly review each major topic, including: network fundamentals, operational and organizational security, risk management, wireless security, change management, physical security, forensics, network attacks, and much more.
What You Will Learn
Identify the concepts of confidentiality, integrity, and availabilityImplement secure network administration principlesApply appropriate risk mitigation strategiesExplain the impact of physical security on computer and network securityUse assessment tools to discover security threats and vulnerabilitiesImplement appropriate security controls when performing account management
Who This Book Is For
Security professionals looking to get this credential, including systems administrators, network administrators, security administrators, junior IT auditors and penetration testers, security specialists, security consultants, security engineers, and more
Apply the basics of security in serverless computing to new or existing projects. This hands-on guide provides practical examples and fundamentals. You will apply these fundamentals in all aspects of serverless computing: improving the code, securing the application, and protecting the infrastructure. You will come away having security knowledge that enables you to secure a project you are supporting and have technical conversations with cybersecurity personnel.
At a time when there are many news stories on cybersecurity breaches, it is crucial to think about security in your applications. It is tempting to believe that having a third-party host the entire computing platform will increase security. This book shows you why cybersecurity is the responsibility of everyone working on the project.
What You Will Learn
Gain a deeper understanding of cybersecurity in serverless computingKnow how to use free and open source tools (such as the Node Package Manager, ESLint, and VSCode) to reduce vulnerabilities in your application codeAssess potential threats from event triggers in your serverless functionsUnderstand security best practices in serverless computingDevelop an agnostic security architecture while reducing risk from vendor-specific infrastructure
Who This Book Is For
Developers or security engineers looking to expand their current knowledge of traditional cybersecurity into serverless computing projects. Individuals just beginning in serverless computing and cybersecurity can apply the concepts in this book in their projects.
Write solid, secure, object-oriented code in the new PHP 8. In this book you will create a complete three-tier application using a natural process of building and testing modules within each tier. This practical approach teaches you about app development and introduces PHP features when they are actually needed rather than providing you with abstract theory and contrived examples.
In Learn PHP 8, programming examples take advantage of the newest PHP features; you'll follow a learn-by-doing approach, which provides you with complete coding examples. "Do It" exercises in each chapter provide the opportunity to make adjustments to the example code. The end-of-chapter programming exercises allow you to develop your own applications using the algorithms demonstrated in the chapter.
Each tier is logically and physically separated using object-oriented and dependency injection techniques, thus allowing independent tiers that can be updated with little or no effect on the other tiers. In addition to teaching good programming practices through OOP, there is a strong emphasis on creating secure code.
As each chapter is completed, you'll have the opportunity to design and create an application reinforcing the concepts learned.
What You Will Learn
Program PHP 8 web applications Use interfaces, containers, and platforms Apply modular programming Manage data objects and use MySQL and other databases Work with multi-functional and secure user interfaces Handle logging exceptions and more Who This Book Is For
Those new to web development, specifically PHP programming. Also, this book can be useful to those who have some PHP/web development experience who are new to PHP 8.
Discover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You'll export and import game assets as well as look at open-source game engines that will work with your game assets. Creating Game Environments in Blender 3D introduces the power of Blender 3D when creating a low poly game environment.
The book starts by discussing the basics of game terminology, such as knowing the difference between low poly and high poly assets and the types of game you're likely to work on. You'll also take a brief look at Blender's background and installation. The following chapters talk about the process for creating a simple game environment. This is discussed in detail along with a sample project. These chapters discuss the common tools for starting a game environment and the methods for enhancing your game environment, such as color fundamentals. The final chapter shows how you can export the game assets you created in Blender, how you can import game assets in Blender, and how to evaluate the different game engines available.
This book shows you the exciting side of creating a game environment while showing the power of Blender. After reading it, you will feel confident about creating a game environment.
What You Will Learn
Use Blender to create low poly game environments Work with the common Blender tools for game environment design and development Discover how to use Blender features in depth Compare the Eevee and Cycles game engines Who This Book Is For
Game environment artists who want to use Blender 3D to create a game environment. Some previous exposure to game design and development would be helpful, but not required.
Building Native Web Components dives right in and gets you started building your first web component. You'll be introduced to native web component design systems and frameworks and discuss component-driven development to understand its importance in large-scale companies. You'll then move on to building web components using templates and APIs, and custom event lifecycles. Techniques and best practices for moving data, customizing, and distributing components are also covered. Throughout, you'll develop a foundation to start using Polymer, Vue.js, and Firebase in your day-to-day work.
Who This Book Is For
The book is intended for Intermediate-Advanced level readers interested in single-page applications (SPAs), as well as Polymer, Vue.js, and Firebase.
Create, edit, sort, analyze, summarize, and format data as well as graph it in Excel 2019. Chock full of visuals, user-friendly instructions, and reader exercises, this in-depth guide makes it easy for you to get on the bandwagon taking advantage of this powerful software and what it can do. Essential Excel 2019 doesn't mess around. It provides the most clear and concise, but complete, information you need to successfully use the expansive features of Excel in your work environment.The second edition of this soup-to-nuts book delivers essential how-to and reference information for users who are new to Excel, those who want to continue building their Excel skills, or anyone who wants to get up to speed on the latest changes and features in Excel 2019. It is heavy on the practical examples and light on the theory, providing a step-by-step process of what you need to do when you are working with Excel. You will begin with the basics, advancing as each chapter builds on knowledge from previous chapters. You will appreciate real-life examples and exercises that reinforce what you have learned, and upon finishing the book, you will have the confidence to use much more than the typical 10% that most people use in Excel.
What You Will Learn Create amazing visualizations of your data Get up to speed on easy and accurate methods for entering data Extract the information you want from imported data; manipulate and format it to meet your needs Export your results to other programs or share with others in the cloud Organize, summarize, filter, and consolidate your data in multiple ways Audit, validate, and protect your data
Who This Book Is For
Anyone new to Excel or looking to take better advantage of the advanced features of the platform
Discover the capabilities and features of SAP Analytics Cloud to draw actionable insights from a variety of data, as well as the functionality that enables you to meet typical business challenges. With this book, you will work with SAC and enable key decision makers within your enterprise to deliver crucial business decisions driven by data and key performance indicators. Along the way you'll see how SAP has built a strong repertoire of analytics products and how SAC helps you analyze data to derive better business solutions. This book begins by covering the current trends in analytics and how SAP is re-shaping its solutions. Next, you will learn to analyze a typical business scenario and map expectations to the analytics solution including delivery via a single platform. Further, you will see how SAC as a solution meets each of the user expectations, starting with creation of a platform for sourcing data from multiple sources, enabling self-service for a spectrum of business roles, across time zones and devices. There's a chapter on advanced capabilities of predictive analytics and custom analytical applications. Later there are chapters explaining the security aspects and their technical features before concluding with a chapter on SAP's roadmap for SAC.Empower Decision Makers with SAP Analytics Cloud takes a unique approach of facilitating learning SAP Analytics Cloud by resolving the typical business challenges of an enterprise. These business expectations are mapped to specific features and capabilities of SAC, while covering its technical architecture block by block.What You Will Learn Work with the features and capabilities of SAP Analytics Cloud Analyze the requirements of a modern decision-support system Use the features of SAC that make it a single platform for decision support in a modern enterprise. See how SAC provides a secure and scalable platform hosted on the cloud Who This Book Is For Enterprise architects, SAP BI analytic solution architects, and developers.
Delve into the exciting world of embedded programming with PIC microcontrollers in C. The key to learning how to program is to understand how the code works - and that is what you'll learn here. Following C Programming for the PIC Microcontroller, this book continues exploring the coding required to control the PIC microcontroller and can be used as a standalone single reference, or paired with the previous title to enhance your programming skills. You'll see how to control the position of a servo motor and use the compare aspect of the CCP module to create a square wave with varying frequency. You'll also work with the capture aspect of the CCP to determine the frequency of a signal inputted to the PIC and use external and internal interrupts.This book breaks down the programs with line-by-line analysis to give you a deep understanding of the code. After reading it you'll be able to use all three aspects of the Capture, Compare and PWM module; work with different types of interrupts; create useful projects with the 7 segment display; and use the LCD and push button keyboard.
What You'll LearnCreate a small musical keyboard with the PIC
Manage a stepper motor with the PICUse the main features of the MPLABX IDE
Interface the PIC to the real worldDesign and create useful programs based around the PIC18F4525 Who This Book Is For
Engineering students and hobbyist who want to try their hand at embedded programming the PIC micros.
Create good data from the start, rather than fixing it after it is collected. By following the guidelines in this book, you will be able to conduct more effective analyses and produce timely presentations of research data.Data analysts are often presented with datasets for exploration and study that are poorly designed, leading to difficulties in interpretation and to delays in producing meaningful results. Much data analytics training focuses on how to clean and transform datasets before serious analyses can even be started. Inappropriate or confusing representations, unit of measurement choices, coding errors, missing values, outliers, etc., can be avoided by using good dataset design and by understanding how data types determine the kinds of analyses which can be performed.
This book discusses the principles and best practices of dataset creation, and covers basic data types and their related appropriate statistics and visualizations. A key focus of the book is why certain data types are chosen for representing concepts and measurements, in contrast to the typical discussions of how to analyze a specific data type once it has been selected.
What You Will Learn
Be aware of the principles of creating and collecting dataKnow the basic data types and representationsSelect data types, anticipating analysis goalsUnderstand dataset structures and practices for analyzing and sharingBe guided by examples and use cases (good and bad)Use cleaning tools and methods to create good data
Who This Book Is For
Researchers who design studies and collect data and subsequently conduct and report the results of their analyses can use the best practices in this book to produce better descriptions and interpretations of their work. In addition, data analysts who explore and explain data of other researchers will be able to create better datasets.
Digital user behavior is evolving at an ever-increasing pace, and predicting future trends is a booming business as a result. Users associate technology with their identities now more than ever, and it is up to you as a product designer to enhance their experience for the better. Designing Products for Evolving Digital Users is a 21st century handbook that helps you do just that. By providing insights that allow you to study UX (user experience) behavior patterns, online communities, and future digital trends, Designing Products for Evolving Digital Users instills confidence and fact-based foundations for your digital creations. Author Anastasia Utesheva expertly teaches you how to account for the way the technology impacts the identity of users and how that identity shifts through ongoing interaction with a product or service. She also brings in important case studies on social media, gaming, eRetail, and more to illustrate past examples of technology's profound impact on communal and individual identity. Digital product design's ultimate end goal is end user satisfaction. While a myriad of material is available out there consisting of simple tips and tricks for optimal digital design, Designing Products for Evolving Digital Users is a rare and remarkable title that cohesively accounts for all environmental factors involved. Comprehend how distributed technology impacts creation and negotiation of identity and explore communities that form around digital products. UX designers, futurists, students, and industry veterans alike have an abundance of invaluable learning ahead of them in Designing Products for Evolving Digital Users.
What You Will LearnLearn how to design digital products/services that resonate with and transform identity of usersStudy how digital impacts formation of identityConsider how digital technology has impacted our world and implications for future digital trends
Who This Book Is For
UX designers, digital product creators, entrepreneurs, educators, philosophy of technology enthusiasts, futurists
Get hands-on experience with each Gang of Four (GoF) design pattern using C#. For each of the patterns, you will see at least one real-world scenario, a coding example, and a complete implementation including output. In addition to GoF patterns, you will learn additional design patterns which are common and equally important.
In this second edition, you will go through the design patterns and their implementation in Visual Studio 2019 and C# 8. Common patterns in asynchronous programming are covered, including the TAP pattern and APM pattern. You will learn via easy-to-follow examples and understand the concepts in depth. With these updated patterns, you will have a collection of programs to port over to your own projects.
The book begins with the 23 GoF design patterns, and then moves onto alternative design patterns, including the Simple Factory, Null Object, and MVC patterns plus various patterns in asynchronous programming. The book concludes with a discussion of the criticisms of design patterns and chapters on anti-patterns.
Each chapter includes a Q&A session that clears up any doubts and covers the pros and cons of each pattern. FAQs will help you consolidate your knowledge.
What You Will LearnWork with each of the design patterns
Implement the design patterns in real-world applications
Select an alternative to these patterns by comparing their pros and cons
Use Visual Studio Community Edition 2019 to write code and generate output
Who This Book Is For
Software developers, testers, and architects
Learn what JAMstack is all about, what those three big letters in the front mean and why it's so beneficial. This book shows you how to create sites and apps on the JAMstack using GatsbyJS, a tool made specifically for generating them. As part of that, you'll learn about React, one of the hottest front-end development tools out there today.
You will build three separate projects, starting with a relatively simple site to get your feet wet, then a more robust and dynamic application to see more advanced topics like API usage and data storage. Finally, you'll build a game on the JAMstack to get a whole different perspective on how all the pieces can fit together.
JAMstack, a modern take on best practices, is taking the web development world by storm and allowing developers to create web site and apps that are blazingly fast and highly secure. In many ways JAMstack is a throwback to web development of yesteryear, all while providing a simpler development experience that is streamlined by many years of best practices being brought to bear.
What You'll Learn
Learn the details of the most highly recommended practices of software development using the latest version of Visual Studio 2015. Recommended practices are grouped by development phase and explained in far more detail than the typical tips and tricks compilations. This book also contains detailed coverage of recognized patterns and practices used to create software in a timely manner with expected quality in the context of using specific Visual Studio 2015 features. Creating software is part defined process and part empirical process. While there is no single "best" process to employ in all development scenarios, MVP author Peter Ritchie helps readers navigate the complexity of development options and decide which techniques and Visual Studio 2015 features to use based on the needs of their particular project. Readers will learn practices such as those related to working in teams, design and architecture, refactoring, source code control workflows, unit testing, performance testing, coding practices, use of common patterns, code analysis, IDE extensions, and more. What You Will LearnUse patterns and practices within Visual Studio Implement practices of software creation Work in teams Develop workflows for software projects Who This Book Is For Beginning and intermediate software developers and architects
Learn how to build a game using Platino Studio. Follow step-by-step basics to create an app, and then add different functionalities and game logic.With Beginning Platino Game Engine you will be able to develop UWP apps using the Processing JS language. You also will be introduced to Temboo and extending the processing language to IoT. What You'll Learn: Develop using the Platino game engineBuild UWP apps using the Processing JS languageExtend the processing language to IoT with Temboo Who Is this Book for: Indie game developers, app developers interested in games, and students new to the Platino game engine and perhaps new to game development.
Create memorable presentations on technical and complex topics in slideware such as Microsoft PowerPoint and Apple's Keynote for Mac. Learn good pacing and rhythm as well as judicious use of special effects.Whether the goal is to help a sale or to educate, and whether the final delivery is a live presentation, a webinar, or a short video presentation, this book focuses on the particular difficulties linked to technical presentations. You will learn to create a story when there is none, gain the interest of an audience who may not feel as strongly for the topic as the speaker does, turn abstract concepts into visual models, overcome the limitations of the medium (limited space, two dimensions), maintain interest through rhythm, and use effects, not to look cool or get that "WOW" moment, but to serve the message.Getting The Message Across presents a number of field-tested ideas for raising interest. The use of various techniques and careful scripting will help you, even if you aren't a natural-born show-person, to communicate effectively, and to make your audience remember your message, and not necessarily your slides. This book will teach you:Rhythm and animations, and the use of transitionsTo hold audience interest even with "dry" topicsTo create memorable presentationsTechniques useful for PowerPoint, Keynote for Mac, and any similar presentation medium or environment What You Will Learn Turn austere topics into interesting stories. Give rhythm and pacing to your presentations. Build a narrative during transitions and animations. Hold audience interest and make listeners feel clever. Make people remember your presentation rather than your cool use of slideware. Who This Book Is For People who have to communicate effectively on strongly technical topics. This book targets educators and trainers as well as technical consultants who need to present complex solutions to customers or leads, as well as would-be speakers at scientific or technical conferences. Getting The Message Across is a book for people who want to make their presentations not only more attractive, but really memorable. It is for people who aren't looking for a standing ovation, but who are willing to do what they can to be understood and to make their messages remembered. Getting The Message Across focuses on using slideware such as PowerPoint and Keynote. Such slideware, for all its flaws, is still one of the best ways to communicate, not only live, but also in dematerialized communications (webinars, video tutorials) for reaching an ever-growing audience.